After some tries to use a grid as a deform method for an object, I decided to go other way and use LBrush for deforming the geometry. This script is not free, but you can grab a 45-day trial version at joealter.com. Remember also that you will need MorphX2 modifier too (look for it at lumonix.net) if you want to use this tool (do not worry, it’s free). Some creepy errors could happen if you don’t owe both of them!!!
Here is the link to the script. Just uninstall it and run the .ms file from MAX: gDeform
And a little video that show what the tool could be used for…
gDeform – How To from Iker J. on Vimeo.
Feel free to comment any bug related to the script ;-)
Very cool
Me parece genial todo, pero no me caes bien, eres un capullo, en ingles… el blogs…. en fin un capullo, por cierto ni con banderas se levanta el cine de animacion, das penita, solo con proyectos no plagiados se puede hacer algo, hippy guay de mierda
se que no lo postearas
Lazarus, is that you, my dear??? :-D
hey Iker , well done my friend !!
ps
maybe, you substitute the LBRUSH (pay) for The Digimation MaxSculpt (free) :
“Advanced mesh sculpting with full support for pressure sensitive tablets, tessellation and optimization as you sculpt.”
Digimation Suite free download at :
http://www.digimation.com/home/docs/The%20Digimation%20Suite%20for%203ds%20Max%209%20and%202008.zip
seeya,
i´m keep tracking your GDEFORM !
regards.
Maybe you have use the new Graphite (polyboost) in 3dsmax 2010. Polyshift is extreme powerfull sculpt feature.
Very nice script you create. Go ahead !!!!!
i´m keep tracking your GDEFORM to !