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Rigging

gridDeform (II)

By Rigging
Last saturday, instead of partying all night long, I decided to move on with this tool and make it more user and production-friendly. I was motivated by the AniSculpt videos…
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More, more!

By Rigging
Here it comes: the first version of my 'fRig' (dude, I love capital letters in the middle of the words :-). This is the (at this moment) result of almost…
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It’s moving!!!

By Rigging
This is one of the tests that the animators at Kandor are doing to the rig. The rig has been generated using MAXScript, and in some days I'll show some…
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gridDeform

By Rigging
Here comes another little tool! It's based on Bernhard Haux's deformation reel (see here). The script creates a 2D grid perpendicular to the point of view of the camera and…
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Custom Rig features

By Rigging
... ummmm... well, not a lot, just a little update: blending between FK and IK arms. I tried to go for the easiest solution for the animator, and not floating…
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‘Sticky Points!’

By Rigging
This is what I'm currently working on. The script allows you to create points that are attached to an object. You are able to deform that object (via any modifier…
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