… take advantage of other packages that you might already know. But in my humble opinion you should never approach it the way you worked with other programas. The philosophy that lays behind this new software might differ from the one you are used to.
A couple of years ago, when working in Kandor, César showed me this. And I’m pretty sure it’s one of the most useful advices which someone has ever told me. It’s quite frequent finding people who complains about certain behaviour of certain software (‘Maya can do that and Softimage cannot’, ‘Maya is a sh*t because its Outliner sucks’, etc.). All of us have done that, and even it might be kind of funny sometimes. But if you see beyond the rant it reflects the frustration of the user when approaching a new paradigm with not-so-fresh ideas.
After having to learn two different softwares, Maya and Softimage, in the last couple of years I can tell you that César’s advice was wise and useful. I was struggling with Softimage, trying it to work the same way 3DSMAX did. Even I started to remap all the keys to match 3DSMAX ones. Wrong! He told me I needed to think that perhaps these hotkeys were the ones which made more sense according to how the software was designed, and that I would make the most of the program if I approached it like if I knew nothing.
That way I did convert the frustration of having to learn a whole new program in enjoyment of finding new and exciting ways to work. César’s advice completely changed my mind. I hope it works for you as well!!!