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For this project, we needed to give a bit of life to three real pig masks, and for that Dave, Luis, Andreas and me worked together on a rig that could make it possible.
I wanted to try something new and built a system that allowed quick blocking for the shapes of the mouth (based on Paul Smith’s patch rig). In the end, it looked good enough to use that as a base. Then we worked building corrective shapes on top and additional controls to make it, where Dave, Luis and Andreas did the major part of it.