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This is the project I have been more involved with since arriving at WDAS. I was part of the team that brought Pua, Moana’s small piglet, to life. I also worked on some crowd, fishes and props rigs.
And, as it happened on some other projects, I was involved in Technical Animation, where I got to work per shot on cloth and hair simulations and post-animation sculpts. It was tough, but I believe the result speaks for itself!