gDeform 0.2

By July 20, 2009 February 2nd, 2011 No Comments

After some months of inactivity, I’ve found finally some free hours to continue working on this tool. Some people has asked me to adapt the script to MAX 2010, that comes with new and shiny modeling and tweaking tools. And now I’ve put it into a Macroscript.

So finally here you have it!

gDeform 0.22

Remember that you still need MorphX2, but Kees is so kind he’s still updating the free plugin to the newest MAX versions.