Create shapes in 3DSMAX + Mudbox

Posted by | December 26, 2012 | Rigging | No Comments

After a few months without any update I bring a Holiday present… although only available in Spanish: a recorded class on how to create and manage blendshapes, especially symmetrical ones. It covers several basic techniques with 3DSMAX and Mudbox but they saved my life on some previous projects, so I thought it would be useful to share this workflow I learnt while working at The Mill with Álex and Luis.